Bunny Bang Rejected for the most stupid reason ever.. Kudos Apple *updated
Wednesday, July 15th, 2009My latest game Bunny Bang has been rejected by apple for the following reason.
Thank you for submitting your application to App Store. Unfortunately, your application, Bunny Bang, cannot be added to the App Store because it uses standard iPhone screen images in a non-standard way, potentially resulting in user confusion. Changing the behavior of standard iPhone graphics, actions, and images, or simulating failures of those graphics, actions, or images is a violation of the iPhone Developer Program License Agreement which requires applications to abide by the Human Interface Guidelines.
Please see the attached screenshot.
If you would like to share this app with friends and family, we recommend you review the Ad Hoc method on the Distribution tab of the iPhone Developer Portal for details. This will allow you to distribute your application to a small group of people of your choosing.
The screenshot they refer to is merely a game over screen that makes it look as like a bunny killing explosion has cracked the iPhone screen. (See initial image).
Now, i have had apps rejected for different reasons before but on this one they are suggesting to distribute via Ad Hoc to a small amount of people leading me to believe they are covering their tracks for the REAL reason they rejected the app.
Bunny Bang has been resubmitted so let’s see what happens next. I will keep you posted.
Ok, so as promised here is an update froim Apple.
Thank you for submitting Bunny Bang to the App Store. We’ve reviewed Bunny Bang and determined that we cannot post this version of your iPhone application to the App Store because it contains objectionable content and is in violation of Section 3.3.14 from the the iPhone Developer Program License Agreement which states:
“Applications may be rejected if they contain content or materials of any kind (text, graphics, images, photographs, sounds, etc.) that in Apple’s reasonable judgement may be found objectionable, for example, materials that may be considered obscene, pornographic, or defamatory.”
If you believe that you can make the necessary changes so that Bunny Bang does not violate the iPhone Developer Program License Agreement, we encourage you to do so and resubmit it for review.
So there you have it. The initial person behind the review was infact trying to cover something up by suggesting a cracked screen image would make the user believe a game just cracked their real screen. Come on Apple, This game features a fake animated rabbit strapped to fake dynamite in a fake bomb defusing situation.
Do you REALLY believe that your users are so stupid that they can’t figure that out?
iPhone App Development Tips – Playing multiple sounds using AVAudioPlayer
Tuesday, June 16th, 2009During my journey through App development for the iPhone I will be posting some code that initially gave me a headache and I either managed to solve myself or my good friend Hardy from Catamount Software helped me with.
The first block of code is something that i was struggling with for my latest app called iAnnoyance which is an annoying sounds app. The result i wanted was to have multiple sounds ready to play (.mp3) but each one if triggered must be stopped upon triggering another. In laymens terms “I wanted to stop one sound when another was playing”.
The avenue I decided to go up was the AVAudioPlayer route which I chose for the functionality such as looping and play, stop, pause functions.
So rather than create a seperate player for each sound it was decided that the app could use a single player that would watch the button presses and work out which sound needed to be loaded on the fly. This was achieved using the following code in my MainViewController.m
-(void)playSound:(NSString*)soundName
{
if (self.currentSound.isPlaying)
{
[self.currentSound stop];
}
if (![self.lastSoundPlayed isEqual:soundName])
{
NSString *soundPath = [[NSBundle mainBundle]
pathForResource:soundName ofType:@"mp3"];
AVAudioPlayer *player = [[AVAudioPlayer alloc]
initWithContentsOfURL:[NSURL fileURLWithPath:soundPath] error:NULL];
[player setDelegate:self];
[player prepareToPlay];
[player play];
self.currentSound = player;
[player release];
self.lastSoundPlayed = soundName;
}
}
Each button would then look like so:- (more…)
XBOX 360 – Project Natal – The Future Of Gaming from Microsoft
Thursday, June 4th, 2009Â
We have seen it in the movies before right? It’s the future, The world is collapsing but one company is running things and everything belongs to that one organisation…. In the real world that company is Microsoft. Anybody following the E3 would have been unable to miss the alien technology Microsoft unleashed for the XBOX 360 known as Project Natal (Nat-all). (more…)
Are you using the iPhone to its maximum ability?
Friday, November 28th, 2008Michael Schofield In Disguise
The most popular method of getting the best out of your iPhone is to Jailbreak it. The simplest method of Jailbreaking your device is by using a popular program called Quickpwn. Quickpwn allows you to run software on your iPhone that is not supported by apple but this doesn’t mean that it will break your new toy! Instead it opens up a world of new opportunities left out by Apple such as Video Recording, MMS and custom ringtones to name but a few.
To Jailbreak your iPhone do the following: (more…)
Gamerscore is essential if you want to both play your xbox and have a wife and family
Monday, July 28th, 2008For the last two years I have been addicted to the fantastic beast that is the Xbox 360. I have a wife to be (Oct 12th 2008) and 2 sons that live with me 24-7 so how can I find have a happy house when wanting to shoot some germans or alien scum?
Easy…. Microsoft gave the biggest gift to gamers in relationships and that is the Gamerscore (GS). My partner is the kind of woman that likes her man to be better than others and is obsessive compulsive with things such as the TV / Radio volume can’t be on an odd number and neither can my Gamerscore so she takes great pleasure in following my achievement unlocks during any game I play AND has a happy face whilst doing so! (more…)
New maps for COD4 360 2moro – Broadcast, Creek, Killhouse and Chinatown
Wednesday, April 2nd, 2008So, we have new maps for the game of 2007 coming tomorrow 03/04/2008 and I for one CANNOT WAIT.
Maps are Broadcast, Creek, Killhouse, and Chinatown and look really good. These maps are a godsend from Infinity Ward and will keep people playing for a long time to come (me included). The maps will be available for purchase over Xbox live for 800mp which is a bargain plus we get the extra benefit of having the maps a whole 21 days before the PS3 get them. Why we get them first is an obvious fact but that’s a completely different topic that I will not get into here.
For those that have been living under a rock and haven’t seen the maps yet here are some screenshots.
Fix XBOX 360 & PS3 Ghosting on Sony Bravia Rear Projection TV’s
Tuesday, October 30th, 2007I have been playing my XBOX 360 on my 50″ Sony Bravia – Rear Projection for around a year now but lately i have noticed a nasty ghosting of the text an images.
This problem has caused me to actually die!! no really…. i have died numerous times on Call of Duty 4 and its all because of Sony, The bastards (My excuse and i am sticking to it ;p)
When playing games like COD4 and Assassins Creed it is unfair that you are unable to witness the true greatness and quality in the graphics so i was forced to smash up the TV and buy a new 14″ Portable……Well, actually, I found out how to solve the problem so my beloved TV was my friend again.






